Using Figma to Explain Reverse Designing a Curriculum
Figma is a tool that allows me to make graphics that clarify what I am trying to say. For example, a reverse designed is a complicated concept. When I try to explain it in writing, it goes something like this:
You have to start with the objectives. What are the core targets you want your learner to be able to hit? Then you go through your curriculum and see how your material measures up to the objectives. Do the materials align? Do the assessments align? Are there low-stakes opportunities to practice the target skills as well as high stakes chances to practice the target skills? If not, build the objectives into the curriculum.
That’s one way to explain the concept. But here is another:
The images above are snapshots of the full Figma, which can be viewed here. Remember that paragraph where I explained a reverse designed curriculum? Figma has allowed me to describe the process using text, steps, shapes, and colors. It has also allowed me to create a fill-in-the-blank version of the diagram that instructors can use.